Resident Evil 6 Walkthrought for PC/PS3 - Leon and Helena Chapter 4


CHAPTER 4: THE SIMMONS INVESTIGATION - Resident Evil 6 Walkthrought for PC/PS3 - Leon and Helena Chapter 4
Leon and Helena are headed for China to investigate another bio terrorism attack, and things go wrong from the very beginning.

Trivia: During the scene, the TV's display Chris pushing the cameraman away.

After watching the scene it become apparent you'll have to fight a Lepotitsa..
that's just great. Be sure to first collect the [LIGHTNING HAWK] magnum from the
dead pilot, then search the area to find [.50 ACTION-EXPRESS MAGNUM AMMO] on
both sides of the plane (somewhere near the devices on each wall). Emptying
your magnum on the Lepotitsa will definitely do the job, just make sure you
don't miss a single precious bullet of it. You can run around the back to
escape its dangerous grab, which instantly causes the dying status (unless its
interrupted by your partner). [By the way, Leon, you're going to investigate
a bioterrorism attack, you're *expecting* chaos, and *still* you don't bring
along your own magnum plus that little, tiny, precious box with 200 bullets for
it? Oh boy. Not to mention that little tiny box of pills and herbs, containing
several hundred of 'em? Ah, customs you say? Fair enough. Now I finally
understand what those 'herbs' are all about.] After defeating the Lepotitsa,
head downstairs.

SERPENT EMBLEM #13: After going downstairs, head right and look underneath the
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯  shutter. The emblem can be spotted in the lower right corner
                    behind the suitcases.

Move through the passengers cabin and look for a [GREEN HERB] in the small
office in the middle of the plane up ahead, then move through the next
passengers cabin. The office up ahead contains another [GREEN HERB] on a table
in the corner.

Head downstairs and open up the metal suitcase right in front of you to find
[5000 SKILL POINTS]. The cabinet to your right can be smashed, revealing
another [GREEN HERB] as well as ..

SERPENT EMBLEM #14: After going downstairs, smash the cabinet to your right;
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯  the emblem is inside and can be seen through the glass.

Open the next door by turning the valve. Inside the plane's tail, look for a
[FIRST AID SPRAY] on the far left side of the area, nearby one of the canisters.
Turn the valve on the right side and the Lepotitsa appears again. Don't bother
wasting any ammunition on it; it's invincible this time. Have your partner
distract it while you smash the red box on the wall (across the valve),
revealing the lever for opening up the back of the plane. Pull the lever and
everyone is sucked out of the plane. You'll have to climb your way back now.
This is done by *holding* both trigger buttons, then releasing the left one
and holding it again, releasing the right one then holding it again, releasing
the left trigger and holding it again, etc, etc. Make sure to avoid the cargo
box as well and you should be fine.

Head back upstairs and prepare to (naturally) fight the people who were all
turned into zombies by breathing in the gas. Leon and Helena also breathed in
the gas, but they are lead characters so that doesn't count. Before removing
the debris out of the way with your partner (somewhere in the middle of the
plane), look for [9MM AMMO] on the table next to the dead lady. In any case,
head back to the cockpit, it's flying time!

=-=-=- LEON GAMEPLAY: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Look up and input the correct button prompt twice. The look to your right and
quickly pull the lever by repeatedly pressing the button. Do this *fast*.
Lastly, steer up by once again pressing the button repeatedly.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

A series of scenes plays, then a boss fight commences.

BOSS BATTLE: USTANAK  fighting!!!!!!!!!!!!!!!

After the fight (naturally) the teams split up again by force. Move through
the walkway and smash the [WOODEN CRATE x5] before proceeding.

THE MARKET
¯¯¯¯¯¯¯¯¯¯
Tip: Be sure to check out the map below. The entire upcoming area is displayed
     on it, allowing you to explore it more efficiently. In addition, note
     that there are two Serpent Emblems to nab here, one that is off the roof
     map in the distance meaning you're going to be aiming off in the distance
     for it coming up!

Follow the path and head around the corner. Here you can kill a chicken if you
wish, only useful for filling out your kill list. Indeed there *is* trouble up
ahead, in fact you'll soon find out it's one of the most hideous creatures in
the series and this time I'm not kidding. Head down the street and head right
(inside the building) to inspect a body.

SERPENT EMBLEM #15: After inspecting the body, check the first room to your
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯  right. The emblem is laying on top of a wooden desk.

Move to the far back of the building to loot [WOODEN CRATES x2], and also
take note of the (locked) door near the body (it's a shortcut).

Head down the street and you'll soon reach a locked door with three separate
locks. It is at this time that you'll run into a Rasklapanje (a name derived
from a Serbian word that means 'dismantling'). These guys continue to live after
being shot into two separate parts, they can drop their hands as separate
enemies, and they regenerate their body parts and themselves continuously. In
other words, they *cannot* be killed for good. There *is* a way to at least
temporarily rid yourself of these nuisances though, and that is to get some
inspiration from John Carpenter's The Thing. And that, to say the same with
different words, means to blast this thing in half and drop a well-thrown
incendiary grenade on it. This should prevent it from regenerating for a small 2
minutes; better than nothing.

You'll mostly want to run from these bastards though; should they get a hold of
you, they'll impregnate you in the tightest and most painful sense of the word.
Yes, Sherry got impregnated by her father via the mouth (it's a long story; go
play Resident Evil 2), but these creatures are quite something else.

Trivia: If you pick up any of Rasklapanje's dismembered hands nearby an oven,
        your character will throw it in, burning it to ashes.

Head right and visit the butchery to find a [WOODEN CRATE]. Head around the
corner, go down the street and look for a [WOODEN BOX] to your right, and
another [WOODEN BOX] to your left. Proceed and a body will drop down nearby a
ladder. Unlock the nearby door first (don't go through), then move to the end of
the corridor (past the ladder) and collect the [STORAGE KEY B] from the body.
Unfortunately, this spawns another Rasklapanje. We're about to get another
Serpent Emblem, so it's a good idea to finish off all Rasklapanje down here.
It's worth it for the emblem (plus all the items they drop!).

Destroy the Rasklapanje and then climb the ladder. Up ahead you'll be able to
boost Helena over onto a further rooftop. After you do (or before... it really
doesn't matter...) it's emblem time!

SERPENT EMBLEM #16: After throwing Helena, look to the right of where she
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯  landed. Find the red vertical neon sign. Above that on
                    some wires is the emblem. A Sniper Rifle is preferred
                    here.
                   
Drop down after you've nabbed the emblem.

Go back to the far end of the market (right turn from here), take a left turn
and wait for Helena to unlock the door. Should the creature(s) attack you,
avoid them or shoot them in half. If you have any incendiary grenades left,
now's definitely not a bad time to use them. While you're 'waiting' in this
place anyway, you could also check out the room in the back of the fish store
in the corner. Here you can find a [RED HERB] and a suitcase that contains
[2000 SKILL POINTS].

Go through the unlocked door, head right, climb the ladder and move to the far
left end of the roof to find a small metal suitcase with [5000 SKILL POINTS]
inside. Head back (you'll probably need to shoot the creature(s) now), drop
down and look for a [GREEN HERB] across the street (near the red light), as well
as a [WOODEN CRATE] nearby. Unlock the red door here with your partner to find
the [STORAGE KEY C]. If you have trouble finding it, simply use the LB/L2
button to get a clear display route where to go. This spawns another
Rasklapanje.

Head back through the door that was opened by Helena just now and you should be
back on the square with the fish store. As you've probably noticed, there's an
electrifying door here. Fortunately the lever to shut it off is closeby; it's
in the small room left of it. Kick down the door with your partner to find the
[STORAGE KEY A]. You can find some [9MM AMMO] in the garbage, and there's a
[WOODEN CRATE] in the room with the hanging fish.

To summarize (and for players who are looking only for one specific key), these
are thus the locations of all three keys (starting point being the door with
three locks, standing with your nose in front of it):

A: Head left, go past the fish store around the corner and notice the
   electrifying door. The lever is in the small room next to it. Flip it,
   unlock the door together with your partner and grab the key from the body.

B: Go right, head around the corner and make your way to the end of the
   corridor. Walk past the ladder to your left and you'll notice a body that
   has the key.

C: (From starting point): Go right, head around the corner and make your way to
   the end of the corridor. Climb the ladder , boost Helena to the other side
   and drop down. Turn right to move back to the door with three locks. Turn
   left, go past the fish store and wait for Helena to unlock the door in the
   far back. In the unlocked area, kick in the door (use your marker if you
   have trouble finding it) and find the key inside the small room.

With all keys in hand, return to the locked door. Unlocking it takes some time,
and you must kick it in together with your partner. In the next room another
Rasklapanje shows up and you'll have to wiggle for your life - twice! Make sure
you press the right trigger on time as well and you'll be fine. Exit the market
through the double doors at the end. A scene will play.

HERE MAP :


In the server room, head downstairs and go through the door to reach a laser
room; this should look familiar if you're a fan of the series. Dash to the
elevator while sliding underneath the laser beams; there's an opening in the
middle or left/right sides of it that you can slide through (which makes you
wonder.. why?).

NOTE: If Chris and Piers beat you to the elevator, you will have to head
      upstairs and smash the [WOODEN CRATES x5], then enter room 00. If you
      reach the elevator first, you will find yourself in an area with some
      suitcases with [2000 SKILL POINTS x2] and [WOODEN CRATE x3]. You will
      also be in room 01. There are [WOODEN CRATES x3] in either room.
     
A series of mobile mines is activated and you'll have to stay alive while
Helena unlocks the door. if you're playing solo (offline) then the best
strategy is simply to keep running, avoiding the mines as much as possible.
If you're playing online, try to destroy some of the mines to improve the
safety of the other players. It's easy to run over the mines and force them
to explode away from Helena while trying to keep her safe.

NOTE: If you beat Chris and Piers to opening the door, you can collect [5000
      SKILL POINTS], [5000 SKILL POINTS] and [4000 SKILL POINTS] from the
      suitcases! If they beat you, you will have to endure some more time in
      the mine chamber and don't get any prize!

When the door finally opens, proceed through the monitor room and destroy the
grate in the back to crawl through the opening. Simply follow the walkway to
the end now.

After the scene, head into the room to your right (at the end of the walkway)
to find a [FIRST AID SPRAY]. Go downstairs and look around for [WOODEN
CRATES x8] in total. Head through the door in the back and make your way to
the gate for another scene.


THE TRAIN
¯¯¯¯¯¯¯¯¯
Head through the first two cabins; in the third, grab the [9MM AMMO x2] and
[5.56MM NATO AMMO] from the bench to your right. There's also a [RED HERB] on
the left side a little further down the cabin. Climb back on top when you're
ready.

After Simmons transforms, collect the [9MM AMMO] and [5.56MM NATO AMMO], then
unload a few clips in him. Back in the cabin, move back and grab the [5.56MM
NATO AMMO x2] and [12-GAUGE SHELLS] as you run away. Emptying your machine gun
on him is quite a good idea with all the ammo lying around. He'll transform
into his human form temporarily after you damage him enough. Shoot him until
he kneels down. At this point, run up to him to perform a special melee attack
on him.

The basic idea is to stay the hell away from him, but that basically applies
for every dangerous foe. After hurting him he'll climb on top of the cabin and
runs to the other side. If you can manage to have a doorway between him and you,
it'll give you more time to unload bullets on him. There are [9MM AMMO] and
[12-GAUGE SHELLS] further ahead, should you need them.

After you damage Simmons enough he'll climb and stay on top of the train. Give
Helena a boost and have her hoist you up, then empty your guns on Simmons. This
triggers a scene, and Simmons grows bigger (dun, dun, Transformers time!).

Quickly dash to the back of the second train as Leon and leap back to the main
train; then a final command needs to be inputted. Simmons is now running
alongside the train, shooting .. things at you. Take cover and shoot whenever
he stops doing so.

He has a claw attack as well, so don't stay out in the open. Keep damaging him
and he'll rip parts of the train off, until he finally enters the train. A
button input leads to the next sequence where he'll run towards the train with
great velocity. Quickly grab your rifle and shoot him, otherwise the train
derails. If done successfully, a scene plays. After this, simply head up the
stairs for the closing scene of the chapter.

congrats you just finish Resident Evil 6 Walkthrought  Leon and Helena Chapter 4. ^^
source : gamefaq

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